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Name: Millipede
Release Date: October 1988
Date Completed: N/A Incomplete
Developer: Atari INC
Producer: Ed Logg & Mark Cerny
Designer: 2600 & Jerome Dourmat
Composer: Robert Vieira & Andrew Fuchs
Genre: Fixed Shooter
My Rating: 2/5
Pricecharting Page: Millipede
Box Description: "You are lost in a dark, perilous, and enchanted forest. Dark dangerous mushrooms push up through the squishy forest floor, snaring you on every side. Something slimey flashes through the mushrooms, moving in on you. The MILLIPEDE, not a normal size one, but the gigantic monster, is attacking you. All you have to fight back with is the magic arrow. Shoot his head to turn him into mushrooms. But that is not the only thing attacking you, there are more creepy, crawly, buzzing, swarming, creatures in this forest. Keep fighting with your magic arrow, if you are lucky, you may survive. Watch out, here they come."
My Image Wiki Description: Millipede is a 1982 fixed shooter video game developed and published by Atari, Inc. for arcades. It is the sequel to 1981's Centipede, with more gameplay variety and a wider array of insect enemies. The objective is to score as many points as possible by destroying all segments of a millipede that moves toward the bottom of the screen, as well as eliminating or avoiding other enemies. As with its predecessor, the game is played with a trackball and a single fire button which can be held down for rapid-fire.
Gameplay: The player no longer takes the role of the "Bug Blaster" from Centipede, but instead takes the role of an elf called the "Archer". The object of the game is to destroy a millipede that advances downward from the top of the screen. The millipede travels horizontally until it either hits an obstacle or reaches the edge of the screen, after which it drops one row and reverses direction. Once it enters the player's gray maneuvering area, it stays there and extra heads appear at intervals until both they and the millipede are destroyed. Shooting a body segment splits the millipede in two, with the rear portion sprouting its own head. A collision with any enemy costs the player one life.
My Review: This one was... alright. I've owned it since I was a child, and it's fine as a time waster game when I don't feel like playing anything else. Honestly, this style of game was never my favorite, but I have definitely played it enough times.